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Teenage Mutant Ninja Turtles - A deep dive into the new set

SantiUpdated February 25, 2026

I am a very straightforward person. Lying or hiding my thoughts does not come easy to me, and neither does mincing words.

I am not a Teenage Mutant Ninja Turtles fan. I don't really care about the franchise. I am a Spider-Man fan. I love Spider-Man. Spider-Man is in my top 5 worst sets of all time. My love for a franchise does not extend to what I think about a particular Universes Beyond set. I do not care about Warhammer at all, and I believe those Commander decks are UB at its absolute best.

So when I say Teenage Mutant Ninja Turtles is absolute, hot garbage, I don't want you to think I hate the franchise. I don't. I just hate the design decisions that seem to permeate these sets, the fact that none of these cards feel unique or even particularly representative of the characters they depict, how even the commons and uncommons I thought were interesting are downgrades from already existing cards that I didn't know existed.

The technical reprints and downgrades

I legitimately thought Death in the FamilyDeath in the Family was an interesting card for black midrange decks to deal with Dark DepthsDark Depths, until I remembered Anoint with AfflictionAnoint with Affliction already exists.

I also thought Stomped by the FootStomped by the Foot could see play in decks that are interested in Deadly DisputeDeadly Dispute, and then someone told me about Vanye's TreacheryVanye's Treachery. Not only that, as I'm writing this article, I just found Final FlourishFinal Flourish.

Manhole MissileManhole Missile is just Fire ProphecyFire Prophecy. The set dedicates a full 5 slots to common enemy lands that enter the battlefield tapped and gain you a life when you play them. Wind-scarred CragWind-scarred Crag? Nah, Dimension XDimension X.

There's also Frog ButlerFrog Butler, which is just a slightly different Poison Dart FrogPoison Dart Frog. If you're a Commander player who has a Frog deck, you probably are happy about this development. Otherwise, eh.

Most of these are understandable. You want your new set to feel like you're in the magical, distant realm of New York. You don't want these cards to break anything. So you print a bunch of commanders, a bunch of reprints that aren't really reprints or even downgrades to already existing cards and devote 5 slots in your 187 card set to the basic lands.

The cards we're not getting

Rat King, VerministerSuper ShredderMichelangelo's TechniqueKrang, Utrom Warlord

The first two would be pretty decent midrange threats. The third is an interesting riff on Collected CompanyCollected Company, but it's more expensive and I don't think CoCo is playable in VV. Krang is just a powerful TinkerTinker target, but it is also one of those cards that never dips below $20.

The cards I actually think could make it into a serious Value Vintage deck

Paramecia Coloniex

This is unexciting but it's a HogaakHogaak card. It's second triggered ability is worse than Undead ButlerUndead Butler's, but it has an extra point of power, and it's not like that ability is THAT important in the grand scheme of things.

Oroku Saki

I don't think this is an unreasonable card to try in the monoblack versions of HogaakHogaak, but I do believe this is a serious downgrade to Ninja of the Deep HoursNinja of the Deep Hours, just like Sneak is a downgrade to Ninjitsu.

Donatello's Technique

This could end up in a Monoblue Spirits shell. If Spellstutter SpriteSpellstutter Sprite was legal I would be way more excited about this.

The honorable mentions

There is not much for me to dissect when it comes to Value Vintage! The cards not only feel uninspired but also not very powerful. Will we see a go wide white weenie strategy using Leonardo, Big BrotherLeonardo, Big Brother as a finisher? It is a kinda sweet card, for sure. It's also way too slow to make an impact on our format. So probably not.

Karai, Future of the FootKarai, Future of the Foot feels like a payoff to a strategy that does not exist. We don't have an Orzhov reanimator deck that also plays cheap evasive creatures, and even if we did, I struggle to think of a reason why a 4 mana reanimation spell that also requires you to connect with a creature AND go through the stack is a more interesting proposition than just casting Life//DeathLife//Death or PersistPersist on your preferred fatty. At that point, Makeshift MannequinMakeshift Mannequin is a better proposition than a ZombifyZombify that requires you to bounce an unblocked creature.

Improvised ArsenalImprovised Arsenal is a riff on Cranial PlatingCranial Plating, but the upside is hard to get to in Affinity, and the downside is you have to have access to red mana to actually cast it and equip it.

What about the commander decks?

Assassin's Trophy

We're getting an Assassin's TrophyAssassin's Trophy reprint. If that makes it go below $1, we might start seeing it in Jund and/or Golgari Initiative.

City of Brass

Don't even dream about it.